|Welcome to QT Games!
After more than 30 years of designing dozens of board and card games, writing stories and developing the Cosmothea blended-genre RPG and campaign setting (we're on our 5th major overhaul), we've decided it's past time we shared the love and did something with all these creative projects. So, we're about to step it up a notch and publish some of these goodies.
Current Project: "Arcane Synthesis: A Blended-Genre Anthology"
Seven tales set within the Cosmothea Blended-Genre RPG universe. Here you'll find magic, mystery, advanced technology, superheroes, horror and more.
Update 12/5/13: Mark your calendars, folks, our Arcane Synthesis: A Blended-Genre Anthology Kickstarter launches 1/2/14! We've got 2 books in the works with 2 teams of talented authors on board, cool stories and many great Rewards. Good stuff. Don't miss it! Both Arcane Synthesis and Divine Synthesis are set in the vast, Cosmoverse, our official Campaign Setting for the Cosmothea Blended-Genre RPG. Click below to see the first video in a series about Cosmothea!
Ok, so what's Cosmothea? (Check out the video above!)
Cosmothea is about high adventure and mystery; it’s about epic, blended-genre stories full of exploration and conspiracies. That's the short version. Ok, let's unpack it a bit further...
Cosmothea is about a single, coherent storyline-driven universe on the verge of collapse, with active, wayward gods, powerful A.I., primitive worlds, uber high technology, magic, superheroes, real faith, a huge variety of subgenres, extensive character options and adventuring possibilities; all of these elements can be shaped by both the players and GM and are supported by a single game engine that includes layers of complexity and multiple resolution systems that you can switch on the fly.
Cosmothea 5.0 is being built so that players who want more complexity, can pile it on, while those that want less will be able to get their fix too. As we dig deeper into this latest version of Cosmothea, we'll provide you with many more details and more art from the game (check out the blog and our 3 icons to the left for some artwork too!) and we're running both a tabletop playtest and a PlaybyPost game (and will open up the doors for wider playtesting later).
We've spent many years developing the various iterations of Cosmothea, spending a lot of time playing the game, brainstorming, studying industry trends, talking with playtesters as well as gamers and designers from around the world (about what they like and don't like in an rpg and setting). We have begun our 5th major overhaul and are expanding both the setting and mechanics. But as few of you have heard of Cosmothea yet, we thought we'd shift our focus to revealing more about what Cosmothea is through fiction and another goody or two and then we'll hop back and finish our initial release of the game!
If we were doing this full time, we would have gotten to the marketyears ago, but one good thing that has come from taking our time, rather than ditching a game out fast like some companies have done then turn around and publish numerous editions, we're more likely to bring you something memorable, for less of your hard-earned money. Another delaying factor has been just that - we haven't had the budget for Cosmothea. We still don't, frankly, but with Kickstarter and some revamping, we may be able to finally bring some of our creations to light.
But we aren't expecting you to buy the game without knowing much about it, so you'll get a taste of it with the Arcane Synthesis anthology and other upcoming projects as we develop Cosmothea 5.0. Thanks for stopping by. Check out our forums and let us know if you have any questions or comments or would like to play. We'd love to hear from you!